Pengenalan Pakaian Adat Dayak Kenyah Menggunakan Augmented Reality

Iban, Marna (2023) Pengenalan Pakaian Adat Dayak Kenyah Menggunakan Augmented Reality. S1 Teknik Informatika thesis, STMIK Widya Cipta Dharma.

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Abstract

Marna Iban, 2023, Pengenalan Pakaian Adat Dayak Kenyah Menggunakan Augmented Reality. Skripsi Program Studi Teknik Informatika, Sekolah Tinggi Manajemen Informatika dan Komputer Widya Cipta Dharma, Pembimbing (I) Drs. Azahari, M.Kom, Pembimbing (II) Ahmad Abul Khair S.Kom, M.T. Kata Kunci: Pengenalan Pakaian Adat Dayak Kenyah, Augmented Reality, Android. Pakaian adat dayak kenyah merupakan pakaian yang mengekpresikan identitas. Beberapa motif memiliki kaidah tertentu dalam penggunaannya di kalangan masyarakat suku Dayak Kenyah yang berkaitan dengan status sosial masyarakat suku Dayak Kenyah. Pada prakteknya, pengenalan pakaian adat dayak kenyah pada siswa sekolah dasar masih menggunakan buku pelajaran. Sedangkan anak sekolah dasar cenderung tertarik pada hal-hal yang baru. Oleh karena itu dibutuhkan inovasi untuk permasalahan tersebut dengan mengunakan aplikasi augmented reality untuk menarik minat dan membantu belajar siswa tentang pakaian adat dayak kenyah. Peneliti merancang dan membangun aplikasi augmented reality. Aplikasi yang dibangun dengan menggunakan Library Vuforia dan marker maka citra dalam bentuk tiga dimensi akan muncul pada layar smarthpone. Unity3D adalah software library, untuk membangun Augmented Reality (AR). Aplikasi ini berbasis bahasa pemrograman C#. Penelitian ini bertujuan untuk membangun aplikasi multimedia yang menggunakan teknologi Augmented Reality dan bisa memberikan informasi mengenai pakaian adat dayak kenyah. Hasil penelitian diuji coba ke siswa Sekolah Dasar Negeri 005 Kayan Hulu jalan Temango RT. 1 Desa Long Temuyat Kecamatan Kayan Hulu, dengan mendemokan dan siswa memperaktekkan secara langsung. Adapun hasil dari penelitian ini yakni berupa aplikasi berbasis android yang dapat menampilkan objek 3D pakaian adat dayak kenyah serta informasi tentang pakaian adat dayak kenyah. ============================================================ Marna Iban, 2023, Introduction of Dayak Kenyah Traditional Clothing Using Augmented Reality. Informatics Engineering Study Program Thesis, College of Informatics and Computer Management Widya Cipta Dharma, Advisor (I) Drs. Azahari, M.Kom, Supervisor (II) Ahmad Abul Khair S.Kom, M.T. Keywords: Introduction to Dayak Kenyah Traditional Clothing, Augmented Reality, Android. Dayak Kenyah traditional clothing is clothing that expresses identity. Some motifs have certain rules for their use among the Dayak Kenyah people which are related to the social status of the Dayak Kenyah people. In practice, the introduction of traditional Dayak Kenyah clothing to elementary school students still uses textbooks. Meanwhile, elementary school children tend to be interested in new things. Therefore innovation is needed for this problem by using augmented reality applications to attract interest and help students learn about Dayak Kenyah traditional clothing. Researchers design and build augmented reality applications. Applications that are built using the Vuforia Library and markers then a three-dimensional image will appear on the smartphone screen. Unity3D is a software library, for building Augmented Reality (AR). This application is based on the C# programming language. This study aims to build a multimedia application that uses Augmented Reality technology and can provide information about Dayak Kenyah traditional clothing. The results of the study were tested on students of the State Elementary School 005 Kayan Hulu Jalan Temago RT. 1 Long Temuyat Village, Kayan Hulu District, with demonstrations and students practicing directly. The results of this study are in the form of an android-based application that can display 3D objects of Dayak Kenyah traditional clothing as well as information about Dayak Kenyah traditional clothing.

Item Type: Thesis (S1 Teknik Informatika)
Additional Information: Pembimbing 1 : Drs. Azahari, M.Kom Pembimbing 2 : Ahmad Abul Khair, S.Kom, M.T
Uncontrolled Keywords: Pengenalan Pakaian Adat Dayak Kenyah, Augmented Reality, Android
Subjects: Q Science > QA Mathematics > QA76 Computer software
Divisions: Teknik Informatika
Depositing User: Ms Marna Iban
Date Deposited: 21 Aug 2023 06:11
Last Modified: 21 Aug 2023 06:11
URI: http://repository.wicida.ac.id/id/eprint/4845

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