Prasetya, Muhammad Adhisaputra (2024) Pengembangan Edugame Simulasi Jual Beli Sebagai Media Pembelajaran Interaktif Berbasis Android. S1 Teknik Informatika thesis, STMIK Widya Cipta Dharma.
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Abstract
Pengembangan Edugame simulasi jual beli berbasis Android dalam format arcade idle merupakan pendekatan inovatif untuk mengajarkan konsep ekonomi dasar dalam pelajaran IPAS. Game ini dirancang untuk memberikan pengalaman belajar yang menyenangkan dan mudah diakses, di mana pemain dapat mengelola toko virtual mereka sendiri. Penelitian merancang dan membangun Edugame bertemakan kegiatan ekonomi jual beli berbasis Android. Menggunakan Unity sebagai aplikasi utama, Blender sebagai modelling Metode pengembangan Multimedia meliputi Concept, Design, Material Collecting, Assembly, Testing dan Distribution. Uji coba sistem yang dilakukan yaitu dengan menggunakan Black Box dan Beta. Hasil dari Penelitian Pengembangan Edugame Simulasi Jual Beli Sebagai Media Pembelajaran Interaktif Berbasis Android dapat diselesaikan dengan menggunakan program unity 2022 sebagai program utama dan berhasil di uji coba ke Sekolah Dasar Negeri 001 Samarinda dengan pengujian beta. ============================================================ The development of a transaction simulation edugame based on Android in an idle arcade format is an innovative approach to teaching basic economic concepts in social studies (IPAS). This game is designed to provide a fun and accessible learning experience, where players can manage their own virtual store. The research involves designing and building an Android- based edugame themed around transaction economic activities. Unity is used as the main application, with Blender for modeling. The Multimedia Development Life Cycle (MDLC) method includes Concept, Design, Material Collecting, Assembly, Testing, and Distribution. System testing was conducted using Black Box and Beta methods. The results of the research, "Development of a transaction Simulation Edugame as an Interactive Learning Medium Based on Android," were successfully completed using Unity 2022 as the main program and were beta tested at SD Negeri 001 Samarinda
Item Type: | Thesis (S1 Teknik Informatika) |
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Additional Information: | Pembimbing 1 : Salmon, S.Kom., M.Kom. Pembimbing 2 : Drs. Azahari, M.Kom. |
Uncontrolled Keywords: | Edugame, Simulasi Jual Beli, Android |
Subjects: | Q Science > QA Mathematics > QA76 Computer software |
Divisions: | Teknik Informatika |
Depositing User: | Muhammad Adhisaputra Prasetya |
Date Deposited: | 08 Aug 2024 03:09 |
Last Modified: | 08 Aug 2024 03:09 |
URI: | http://repository.wicida.ac.id/id/eprint/5732 |
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